As technology advances, people enjoy more upgraded devices. Despite the higher prices that come with the newer models, many consumers don?t mind spending for their favorite gadgets and changing them as often as they like.
This is what?s happening with the video gaming consoles. In the past, it used to be that people relied primarily on them to play their favorite video games. In short, one had to purchase a console and even a cartridge in order to play a game. Such is the case for most of the Nintendo devices like the Atari and Gameboy.
Today, however, this is no longer the case. In fact, gaming has gone beyond the consoles.
With the advent of the internet, it is possible nowadays for players to do what they love to do online either via their computer or their mobile phone. This is convenience and savings at their best. In other words, it is really not even necessary to own a specific console in order to play a particular video game. Keep in mind that a gaming device can cost hundreds or even thousands of dollars but if you?re okay with going online, then you can be sure to enjoy big savings.
The designer of Tekken, one of the most famous video games, agree that manufacturers of game consoles can no longer control the way people games. According to Harada San who is the game director and chief producer of Tekken, major console makers such as Sony, Nintendo and Microsoft can even do more good if they join forces. By this, he means coming up with a single console for the satisfaction of consumers.
Sharing with you some interesting statistics here about gaming console usage. According to the 2012 figures of grabstats.com, there are currently 190 million households in the U.S. that own the next-generation video game consoles and 80 percent have consoles connected to the internet.
Also, 65 million American households play video and computer games while the average age of a player is 35. The regular players have been engaged in their favorite activity for 13 years. You might be surprised to know that of these millions of game players, 40 percent are actually women.
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Source: http://www.gaming-blog.net/2012/08/gaming-has-gone-beyond-consoles/
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